Hand in Hand We Grow

HHWG successfully hosted the Winter Advanced Java Camp, a five‑session program held from December 26 to December 30.

HHWG successfully hosted the Winter Advanced Java Camp, a five‑session program held from December 26 to December 30. The camp was led by instructors Zhebin Zhang, Eric Huang, Anthony Cao, and Kerui Xu.

Eric Huang

1/6/2026

HHWG successfully hosted the Winter Advanced Java Camp, a five‑session program held from December 26 to December 30. The camp was led by instructors Zhebin Zhang, Eric Huang, Anthony Cao, and Kerui Xu. Sessions ran daily from 1:30–3:30 PM. In addition to teaching, Zhebin Zhang dedicated extra time after each session to answer students’ questions and review homework.

The AYLUS Winter Advanced Java Camp provided a comprehensive and hands-on experience for students to deepen their understanding of Java programming. Through structured lessons and a final project, participants gained practical skills and confidence in applying Java to real-world problems.

Day 1: Java Review

  • Overview of Java syntax and structure

  • Recap of variables, data types, operators, and control flow

  • Hands-on exercises to reinforce foundational concepts

Day 2: Introduction to Object-Oriented Programming (OOP)

  • Explanation of OOP principles: encapsulation, inheritance, polymorphism, abstraction

  • Introduction to classes and objects in Java

  • Simple class creation and object instantiation exercises

Day 3: OOP Continued

  • Deep dive into constructors, method overloading, and overriding

  • Use of access modifiers and static keywords

  • Building small projects using multiple classes

Day 4: Basic Data Structures

  • Introduction to arrays, ArrayLists, and LinkedLists

  • Understanding stacks and queues

  • Practical coding tasks involving data manipulation and traversal

Zhebin zhang: 3 hours. Anthony Cao: 2 hours. Kerui Xu: 2 Hours.

Day 5: Final Project

  • Students work on a mini Java application integrating OOP and data structures

  • Project examples: simple game, inventory system, or student management tool

  • Presentation and peer review of projects